changes to survival mode
changes to the survival mode:
points shop!
in order to make the survival mode balenced instead of it just being lemme set my clip to max as well as ammo and damage you now need to earn points from kills to upgrade your gun! each upgrade costs a bit of money but will increase the max of whatever you choose on your gun!
points can also be traded in for ability's such as double jump, being faster, slowdown all enemys, drop small landmines with big detonations upon losing a life!
once you die all WEAPON upgrades will be lost but 5% of points will be converted into soul points and can be used to buy permanent upgrades to you PLAYER not to the weapon. but these arent abilitys these are passive modifiers such as leach life that allows you to gain 2% of all damage done to enemys or a small radius around you where enemys will take damage and much more!
thanks for reading thats all for now check the trello board to see what im currently doing
weapon workshop
create weapons and test and share them
Status | In development |
Author | obsolete_dev |
Genre | Shooter |
Tags | custom-content, Singleplayer |
Languages | English |
More posts
- state of projectFeb 18, 2021
- monthly devlog #1Jan 01, 2021
- where have i been?Dec 26, 2020
- new map items and grenadesNov 17, 2020
- map unlockables and hyper bossesNov 14, 2020
- survival mode revision and map makingNov 14, 2020
- trello board!Nov 13, 2020
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